MARKET POTENTIAL
Juniper Research estimates that the total value of digital advertising revenue will double by 2020, reaching $285 billion, with a growing programmatic channel within digital. Magna Global forecasts that programmatic advertising alone will generate $32 billion in revenue in 2017. While companies are clearly devoting more dollars to digital marketing, they are currently mostly investing in 2D environments through the Google and Facebook platforms. Combined, these two platforms accounted for 75% of all new online ad spending in 2015, according to Mary Meeker’s 2016 Internet Trends report. Yet neither Google nor Facebook has released a solution for adverting in 3D environments, such as VR and AR, and the question for brands is how they can leverage the growth of 3D media.
The challenge
Because 3D environments are immersive, there is a problem with using traditional digital advertising methods, such as pop-up ads, within them: these kinds of ads are too intrusive for the consumer/user. Apple has rejected disruptive ads for precisely this reason. So, 3D advertising will likely evolve into the placement, within VR, of branded objects that become native to the user’s environment. These placed objects will function much like product placements in movies do. The challenge is that this type of advertising is very costly, as ads need to be developed for each individual application. So, 3D advertisers will not be able to enjoy the same cross-platform reach that can currently be achieved through programmatic ads.
Company Background
Trivver was founded by Joel LaMontagne, CEO, and C. Lawrence Greaves, Co-CEO. The soft launch of the platform is scheduled for the fourth quarter of 2016 and the full launch for the second quarter of 2017. At present, Trivver owns one patent, and five more are pending for the different facets of the company’s 3D interactive advertising; these include predictive analytics and a programmatic ad exchange platform for digital ads. See Trivver.com
The Team
Joel LaMontagne, Founder and CEO, is an active member of the Interactive Advertising Bureau (IAB) and the Digital Analytics Association (DAA) working on creating new standards for 3D/VR programmatic digital ads that are delivered and measured across all screens without the use of cookie tracking. LaMontagne has multiple software patents pertaining to 3D/VR digital advertising.
C. Lawrence Greaves, Co-Founder and Co-CEO is an entrepreneur, investor and board advisor. He has held roles in boutique advisory firms and large national consulting firms. He is also a passionate philanthropist, a shareholder of various high growth tech businesses and an active venture investor.
TrIVVeR’S SOlUTION
Trivver’s value proposition is to solve the challenges associated with 3D advertising by creating a standard way for companies to advertise across any digital environment. The company has developed 3D, interactive smart objects that can be placed into online games, VR Real Estate, VR Stores, digital videos, digital TV content or mobile apps. These smart objects can be branded products or engagement items. The company has also created an ad exchange that allows advertisers and developers to trade these smart objects and a user app, the Trivver app, which allows the consumer to store, navigate and manage ad content.
Behind the scenes, Trivver’s technology personalizes apps and gaming environments with branded objects that are relevant to the consumer, while providing real-time analytics on metrics such as engagement and conversion to the client. For companies, the experience of advertising via Trivver will be similar to buying and selling ads on some of the existing bidding platforms. But for the consumers, the experience will be completely different as it will knock down existing silos. They will be able to see products of interest to them across applications and platforms and in immersive environments.
HOW IT WORKS FOR BRands
Below, we outline the process for brands to leverage Trivver’s 3D advertising solution in order to better target the end market.
Bidding: Digital publishers list their 3D generic content to be replaced by branded items on the ad exchange, and brands then bid on the advertising opportunity.
Product placement: The product is displayed in the immersive environment and appears in the consumer’s smart tab, an interactive screen that houses content all brands have placed in the viewer’s environment. The smart tab allows the consumer to learn more about a brand, download discount coupons and see shop locations; the information is presented in a non-intrusive way.
Targeting and predictive analytics: Advertisers use analytics to better target their audience, putting the ads that are most applicable in front the consumer, based on that consumer’s actions, in real time. Advertisers are provided with analytics reports on viewability metrics, user engagement metrics and user data (behavioral patterns and psychographic and demographic information). The information can be used to create an even more personalized experience for the consumer.
Trivver provides benefits for various players across the value chain:
WHAT WE THINK
With the increasing popularity of VR, the digital advertising space is set to attract even more marketing spend as advertisers look to find ways to reach consumers who are adopting 3D. We believe Trivver is well positioned to benefit from this trend and from the need for an optimal advertising solution that manages content and campaigns across platforms. Trivver’s suite of product offerings, which include an ad exchange, smart objects and the Trivver app, will provide much-needed solutions for brands, developers and users.